1 using System;
2 using
UnityEngine;
3 using
System.Collections;
4
5 public
class ServerTime : MonoBehaviour
6 {
7     
// Update is called once per frame
8     
void OnGUI()
9     {
10         GUILayout.BeginArea(
new Rect(Screen.width/2-100, 0, 200,30));
11         GUILayout.Label(
string.Format("Time Offset: {0}", PhotonNetwork.networkingPeer.ServerTimeInMilliSeconds - Environment.TickCount));
12         
if (GUILayout.Button("fetch"))
13         {
14             PhotonNetwork.FetchServerTimestamp();
15         }
16         GUILayout.EndArea();
17     }
18 }


Update is called once per frame




Trò chơi Tic-Tac-Toe, game đánh caro full source code 53.534 lượt xem

Gõ tìm kiếm nhanh...